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The Hole. I survived the jump, now what? – Discussion started by community Member Dacodarrio
I've read in several places that The Hole (The Ruins of Old Paineel) is a good place to find undead in the high 50s, lows 60s. I have figured out how to jump in to the Hole and survive, but I'm a bit confused about where to go next. I found the door and tunnel guarded by the 2 Stone Wards, but I haven't found any way to make it very far down that long tunnel without getting non-stop see-invis, roamers and aggro and eventually running out of mana, and I can't find a place to safely med without running all the way back out of the tunnel and starting over again. Anyway, is this the tunnel I am supposed to travel through to get to the undead? If it is, can someone give me some tips for either travelling or fighting my way through it successfully? Returning as a new class – Discussion started by Community Member Khytan
This will be my 3rd return. I'm looking into 2-4 classes this time around and looking to play high end. What I'm giving everyone a chance to do is debate as to which is the best overall class among the following I am considering. Please consider these class at level 80 and well geared because I don't care that they have a rough period in the 40's or 60's, just interested in their high end performance. I'm after an efficient solo class that is in need and actively recruited by high end guilds. Here are your choices! 1 Shaman
2 Necro
3 Shadowknight
4 Bard
5 Paladin
If you can't tell, with the exception of necro, I'm after a hybrid this time around. I'm essentially debating between Shaman and Necro because of their versatility, but I'll accept arguments on the other 3 class listed. Have Fun! Box for the slacker – Discussion started by Community Member Grokl
Hi. Am thinking of starting a slacker box team = little work as possible. So were thinking of two pets classes. Mag-Bst, Bst-Nec or Nec-Mag. Which will be most laid back to play? Don't want to play Mag-Mag even though this might be the strongest. My own thought is Bst-Mag for slows and summoned stuff for pets. Nec could also be nice due to FD pulling. Am a bit confused. What's your take on this? Raid Mob in the Tutorial – Discussion started by Community Member kewne33
The tutorial is my favorite zone and was thinking it might be a cool idea to have a raid mob in there for maybe loot or a quest or just for fun to test your skills or something. The hardest mob in the tutorial besides the newbie guard is Krenshin which an average group or a single twinked toon can take down. Would be fun to get about 25 crappy geared toons and have a good old fashioned raid in the tutorial but maybe that's just me and everybody else thinks im crazy. Since it is a tutorial it could teach newbies on how to raid and how it works. Am i the only one that thinks this would be a decent thing to have? EverQuest Trivia #328 – Game started by Community Member priscilla_the, the winner of EverQuest Trivia #327.