EverQuest Server Merge Tips and FAQ
Not sure if your account is ready? Here are some tips on preparing your characters for the server merge and information about frequently asked questions.
Character and Guild Names
Priority for character names will be based on the date the character was first created. Subsequent players with the same name will have an "x" appended to their name until a unique name can be determined. The same process will be applied to guild names. Players that receive an "X" appended to their Character Names can change it by typing the "/changename" command into their chat window. Guilds that wish to change their names will need to use the "/petition" command.
Inactive Characters
Accounts with characters below level 10 that have been inactive for six months or more will be purged from the EQ system. If you wish to keep these characters, be sure to log into them at least 24 hours before the server merge takes place to ensure that they are included in the merge.
Accounts with More Than Eight Characters
Accounts with characters on the merging servers will have their character names alphabetized, and only the first eight listed will be accessible until characters are deleted to make room. Any characters past the first 8 are not deleted, they are simply inaccessible until one of the first 8 is deleted to make room. The character limit for accounts with Station Access is 10 characters.
If you believe you have multiple characters on the servers, you may want to consolidate the characters in advance to avoid having to delete characters after the merge.
Shared Banks
If a player's account has characters on both servers, the most recently updated bank will have priority unless it is empty. Players must empty out the shared bank they don't want to keep before the merge. If players wind up with the wrong shared bank (they didn't empty out the other one in time, etc.) they can use "/petition" to have the other shared bank copied over.
If you know you have items in the shared bank on multiple servers, we recommend clearing out the Shared Banks before the merge takes place to simplify the process.
Corpse Cleanup!
All corpses will be sent to Shadowrest, however; due to the amount of downtime the servers will undergo, you should clean up all corpses before the merge if you wish to recover any experience from the corpses. If you can't bring a cleric to your corpse, bring the corpse to a cleric in the Guild Lobby. In the Guild Lobby, you'll find A Disciple of Luclin who will sell you a soulstone. If you give the soulstone to a Priest of Luclin, you can have your corpse summoned to the Guild Lobby from anywhere in the world. You can then get a cleric to perform a resurrection.
EQPlayers Character Pages
Player information will be updated to reflect new names/guilds/servers. Characters moved to a different server and characters that receive a name change due to the merge will need to use the /eqplayersupdate command to update their character on the website once the move takes place.
Artifacts
The servers will allow multiples of the same artifacts.
UI and Character Settings
Characters moving from one server to another will need to re-set up their UI and character settings for their characters. Don't worry; your settings will not be lost forever.
Once the servers have been merged, to use the same settings that you had for your character on your older server, you simply need to copy the files and rename them.
- Log out of game if you are logged in or switch to another character.
- Go to your EverQuest directory (C:\Program Files\Sony\EverQuest). Look for UI_charactername_server.ini and charactername_server.ini Example: UI_Zatozia_combine.ini and Zatozia_combine.ini
- Copy and then paste a copy of those files in your EverQuest directory.
- If you have ever logged in to the destination server with that character name before, you'll need to first delete the ini files – ex. UI_charactername_druzzil.ini and charactername_druzzil.ini files.
- Rename the pasted combine.ini files to replace combine with druzzil. Example: UI_Zatozia_druzzil.ini and Zatozia_druzzil.ini
- Log into EQ again and the settings should work correctly for your character.
The Files
The UI_charactername_server.ini file holds the all of the main UI settings for your character, including UISkin setting, window placement, window sizes, and color for backgrounds and text.
The character_server.ini file holds settings for your character's, abilities, combat skills settings, and Hotbuttons.
Custom UI
If you use a customized user interface (UI), it's a good idea to save a screenshot of your interface. Generally for larger updates, several user interface changes are made. You will need to update your customized interface before logging into game or you may experience problems. By taking a screenshot, if you are unable to get an update for your customized UI, at least you have a picture of what it looked like so you can try to get a new one to match it.
Saving In-game Mail
While characters are expected to retain their in-game mail for this merge, we recommend manualy saving any important mail just in case something unexpected comes during the merge process.
The in-game mail system has an export feature that will export the mail for individual characters to a text file in the EverQuest directory. To use the export feature, take the following steps:
- Open up the in-game email window (ctrl-E).
- Select the messages you would like to export by clicking them in the top pane, using shift-click and/or ctrl-click if you would like to select multiple messages.
- Click "Export."
- The selected messages are then saved to a file in the EverQuest Mail directory with a name in the format:
SavedMessages_charactername_servername.txt.
This will need to be done for each character that has mail you wish to save.
Logging Out
Give yourself plenty of time to log completely out of game before the servers go down. If you wait until the server boots you, a transaction, skill advancement, etc., may not be saved. Try to log out at least one hour or more before the servers are scheduled to be down. Make sure you log out in a safe place. It's generally a good idea to log out in a city, the Plane of Knowledge, Guild Lobby or another zone that might be deemed safe.