Hey folks,

I wanted to give you all an update on what we are planning for the coming weeks as we work on some persistent in-game issues.  We know that many of you are concerned with the current state of the game and we feel confident that the changes we have planned will help to alleviate many of your concerns. 

First on our plate, and number one on your list of concerns, is collision in EverQuest.  We are working hard to fix the current problems with collision and have many fixes currently on Test.  We will most likely be pushing these collision fixes to the Live servers tomorrow, June 2nd at 3AM PDT.  Many of the current issues appear to be resolved with this latest push and our programmers are still working hard to track down and fix any remaining issues.  For those of you on Test, thanks very much for your help in getting these issues to Grumbuk.

We are also scheduling out many other fixes, with the first round going to the Test server this week, and subsequent rounds as the changes are made.  Currently planned to hit Test this week are the following proposed changes;
 
- Add a quest to allow the exchange of Gates of Discord spells.
- Correct an issue with the berserker epic quest that left some berserkers unable to complete the quest.
- Improve the Eagle Eye spell series.
- Increase the spawn rate of the Shattered Emerald of Corruption.
- Change berserker snare to have a set duration.
- Correct the pathing in Txevu.
 
Please remember that this is only the first round of planned changes and there are many more to come.  As more changes are rolled out to the Test server, I will post them.  Please feel free to discuss these changes on the EQ forums at eqforums.station.sony.com.

Thanks for all of your feedback this past week.  You have shown, once again, what a strong community EQ has, thank you for being an active part of it!

Brenlo