Highlights

  • Made performance improvements that should improve zoning times and end-of-raid lag.

Items

  • Violet Hero's Forge Cloth Robe Ornament now counts toward the Violet Hero's Forge Cloth achievement.
  • When switching equipment sets, unused augments will now go to your item overflow after one is placed on your cursor.
  • Reduced world server lag caused by real estate item loading.

Quests & Events

  • Oasis of Fear: Corrected an issue where some NPCs could be attacked out of order.
  • Oasis of Fire: Corrected an issue with the bosses idle not resetting.
  • Oasis of Swamp: Lowered the NPC awareness range to allow players a safer location to zone in.
  • Oasis of the Jungle: Added a way for the player to reset the barrels with the boss.
  • Fixed an issue that caused the November Year of Darkpaw Illusions to malfunction.

Spells

  • Call of the Zero and Fabled Call of the Zero spells will no longer summon the player into the dragon's body.
  • NPC combatants no longer warp back to their target after being flung by spells such as Lure of the Siren's Song, Hate's Attraction, and Moving Mountains.

NPCs

  • NPC should prefer walking, rather than warping, to their destination.

Progression Servers

  • Updated Mangler to be a standard live server.

Miscellaneous

  • Equipment sets should once again save empty augment slots.
  • Updated several messages that include a replay or request timer to show the amount of seconds remaining.
  • Improved zone server performance to reduce lag spikes caused by rewards given at the end of raids and in general.

UI

  • Fixed a bug where your target was invalid after respawning until reselecting it.
  • Added a chat message when trying to tribute an item that has at least one augment in it.
  • Converted the Trade window to the new UI engine.
  • Converted the Give window to the new UI engine.
  • Fixed an issue where the Real Estate Items window failed to update correctly after placing an item.

Added

  • GiveWnd.html
  • TradeWnd.html

Changed

  • EQUI_GiveWnd.xml
  • EQUI_TradeWnd.xml
  • index.html
  • InventoryWindowPersonas.html
  • main.css
  • NameReservationWnd.html
  • style.css

Previously Updated

  • Oasis of Sand: Corrected an issue where some NPCs could not be attacked.
  • Oasis of the Jungle: Corrected an issue where approaching the frenzied gorilla would not progress the task.
  • Added Blood of Ssraeshza to the loot lock exception list in the progression instance.

The EverQuest Team